﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model
{
	/// <summary>
	/// KeyValue EnumAttribute Int
	/// </summary>
	[Serializable]
	public class KeyValueEnumAttributeInt
	{
		/// <summary>
		/// 键
		/// </summary>
		public EnumAttribute key;
		/// <summary>
		/// 值
		/// </summary>
		public int value;
	}
}
